Showing posts with label MTOR. Show all posts
Showing posts with label MTOR. Show all posts

Tuesday, January 18, 2011

Custom TOR.ini

Instead of editing original TOR.ini (located in $RATTREE/etc), its better to keep custom version of this file in location, defined in RAT_SCRIPT_PATHS environment variable. Here you can override MTOR default values and add your own options and extensions.

Saturday, August 7, 2010

mtorRender.mel v.1.5.9



Long time ago (at least in 2004), when I've been working at a big (may be even biggest ;) Ukrainian postproduction studio with MTOR, I've found a lack of simple "Render" button in Pixar's Render Globals window. So, I've decided to write the MEL script for duplicating functionality of Pixar's Render Globals, but with some new features that allows to render, generate RIB files, save render presets and use Workspace editor in one "simple" tool.
And for sake of optimizing screen space, this window can be "minimized" to compact version with access only to main render controls.

Current version of the script is available for download from CreativeCrash (former Highend3d):
mesh_mtorRender.mel